By Roland Hess
Blender has develop into the most well known 3D and animation instruments out there, with over 2 million clients, and it really is unfastened! Animating with Blender is the definitive source for growing brief animation tasks from scratch, the best platform for experimenting with animation.
Blender professional and writer Roland Hess walks you thru the total means of making a brief animation, from writing to storyboarding and blocking off, via personality production, animation and rendering.
Read or Download Animating with Blender: Creating Short Animations from Start to Finish PDF
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Additional info for Animating with Blender: Creating Short Animations from Start to Finish
33). 33 Enabling Texture Painting Finally, press the C key to bring up a panel with the image painting brush tools. This panel allows you to choose paint colors, brush type and settings, and color blending modes. While Blender’s image editor isn’t the most advanced paint application in the world, it does have enough options to make settings appropriate for sketching a little hard to come by. 34 shows the panel conﬁgured for a decent approximation of a sharp-pointed felt tip marker. 35 show a conﬁguration appropriate for washing some color into a storyboard after the sketch, if you choose to do that.
For Image Duration, enter the value you just calculated. 47). If not, just use Ctrl-Z to undo and ask someone else to do the arithmetic. 47 The Beast’s image strip separated into its components And now begins the somewhat tedious task of adjusting the timing of the storyboard images. The workﬂow proceeds like this: ● ● ● ● Identify a sound cue. Press Alt-A to play the story reel and listen for the ﬁrst deﬁnitive audio cue that you can sync to. It may be a bit of dialog, a crash or some other sound effect, or the fake trumpet sound you made with your mouth to announce the arrival of your character.
Scrub causes Blender to play audio as you use your left mouse button to scrub along the timeline, making it easier to synchronize your storyboards with events in the rough soundtrack. 45 Sync and Scrub enabled With the animation settings prepared and conﬁrmed, add your rough soundtrack. Press the space bar over the VSE workspace and choose Audio (wav). Select the audio ﬁle you created as a rough soundtrack (the WAV ﬁle) and place it in the VSE beginning on frame 1, just like the image strip. With the audio in place, pressing Alt-A (the standard Blender command to Play Animation) should cause the sound to begin to play while the storyboard images ﬂash past in the preview window.